index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
core
/
os
/
input_event.cpp
Age
Commit message (
Expand
)
Author
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-16
Style: Various fixes to play nice with clang-format
Rémi Verschelde
2017-01-11
Type renames:
Juan Linietsky
2017-01-08
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-10-23
Fix comparison bug with InputEvent
volzhs
2016-09-15
Fix input action pressed state not changing for quick joystick movements.
Andreas Haas
2016-09-02
InputEvent: Fix event comparisons when type is NONE
Rémi Verschelde
2016-08-28
Show last added action on Input Map and implement InputEvent "=="
volzhs
2016-06-27
Properly deliver localized coordinates when passing gui events through parent...
Juan Linietsky
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-02-10
doc: use correct identifier for InputEventJoystick{Motion, Button}
hondres
2016-01-02
proper joy axis support as actions, can be configured and inquired, fixes #2317
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-06-23
Added helper methods to InputEvent
Jaguar
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky