Age | Commit message (Expand) | Author |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-07-30 | Style: Apply clang-format on all files | Rémi Verschelde |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-07-19 | Add object type hint for docs | Poommetee Ketson |
2017-04-10 | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-19 | Input: bind parse_input_event() | Andreas Haas |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-01-25 | Added focus tracking in X11 and Windows classes, added new confined mouse mod... | Ilija Boshkov |
2017-01-15 | Merge pull request #7127 from BastiaanOlij/ios_meters | Rémi Verschelde |
2017-01-13 | rename Input.get_mouse_speed() to Input.get_last_mouse_speed() | Juan Linietsky |
2017-01-12 | Added support for getting gravity vector from iOS | BastiaanOlij |
2017-01-08 | renamed joystick to joypad everywhere around source code! | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-09-26 | Code completion for is_action_just_{pressed, released} | Andreas Haas |
2016-09-20 | Add function to get readable names for joystick events | Andreas Haas |
2016-09-01 | -Modified Input and added is_action_just_pressed() as well as is_action_just_... | Juan Linietsky |
2016-07-16 | Added gyroscope support to Godot and Android | Jamil Halabi |
2016-07-05 | Input: add get_connected_joysticks() method. | Andreas Haas |
2016-06-21 | Set default duration parameter of joystick vibration to 0. | Andreas Haas |
2016-06-15 | Add joystick vibration support on Linux (#5043) | Wilhem Barbier |
2016-05-27 | Add magnetometer sensor support for Android | fluffrabbit |
2016-01-08 | Add some joystick functions to input. Enables manipulation of mappings at run... | hondres |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-28 | Add missing argument names in GDScript bindings | Rémi Verschelde |
2015-09-24 | Added ability to set custom mouse cursors. Not hardware accelerated yet. | Juan Linietsky |
2015-08-29 | -display/emulate_touchscreen now really emulates a touchscreen | Juan Linietsky |
2015-05-01 | -Fixed android export options (screen sizes, orientation should work) | Juan Linietsky |
2015-05-01 | -removed get_mouse_pos from Input, as it only caused problems | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-01-20 | Add InputEvent::ACTION get/set support for variant | sanikoyes |
2015-01-03 | -added new code completion guess locations, closes #1032 | Juan Linietsky |
2014-09-19 | - more fixes on #672 on windows | Juan Linietsky |
2014-08-01 | Small Issues & Maintenance | Juan Linietsky |
2014-05-24 | Making Godot Easier to Use.. | Juan Linietsky |
2014-03-14 | Fixing compile error related to missing return value from input.cpp | Samuel Batista |
2014-03-13 | -fix bug in cache for atlas import/export | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |