index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
core
/
os
/
file_access.h
Age
Commit message (
Expand
)
Author
2017-12-27
Reimport now checks source path changes and imported files and their md5, fix...
Juan Linietsky
2017-12-06
Fix Windows-to-Linux export error
Pedro J. Estébanez
2017-09-25
Extract logging logic
Ruslan Mustakov
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-19
Fix MSVC compilation errors
Konstantin Zaitsev
2017-09-17
Fix x11 exported executables not getting the +x flag
Marcelo Fernandez
2017-09-13
Style: Apply clang-format to @reduz's changes
Rémi Verschelde
2017-09-12
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-05-28
-Added .hdr format support
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-06-17
Add sha256 to String and File/FileAccess.
Bojidar Marinov
2016-06-13
-Add visible IO errors when closing a file fails due to it being locked (most...
Juan Linietsky
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-28
File: Added delimiter to get_csv_line
tmt
2016-01-10
-Added a new mode, WRITE_READ to File, to recover compatibility with old proj...
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-03-13
-fix bug in cache for atlas import/export
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky