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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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dir_access.h
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Commit message (
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Author
2019-01-26
Fix code style issues
Rémi Verschelde
2019-01-21
Add function to obtain filesystem type from DirAccess.
Juan Linietsky
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-13
Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-12
Misc. typos
luz.paz
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-03
found via cppcheck:
firefly2442
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-21
Allow configuring iOS export
Ruslan Mustakov
2017-09-17
Fix x11 exported executables not getting the +x flag
Marcelo Fernandez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-14
Fixed dir access return value, changed it to Error like all other funcs
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-06-18
Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872
Juan Linietsky
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-05-19
more fixes
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-04-12
improved save path error messages for scene, textures and audio, fixes #1514
Juan Linietsky
2015-03-21
New option to show/hide hidden files
rollenrolm
2014-05-25
Add DirAccess:dir_exist api
marynate
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky