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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-20
Merge pull request #43196 from Xrayez/property-list-changed-notify-protected
Rémi Verschelde
2020-12-20
Add animation reset track feature
Pedro J. Estébanez
2020-12-20
Extend UndoRedo handling of Resource to every Reference
Pedro J. Estébanez
2020-12-10
Make `property_list_changed_notify` protected in `Object`
Andrii Doroshenko (Xrayez)
2020-12-09
Merge pull request #44128 from KoBeWi/🧹
Rémi Verschelde
2020-12-09
Cleanup unused engine code
Tomasz Chabora
2020-12-09
Merge pull request #43931 from bruvzg/ctl_comp_font
Rémi Verschelde
2020-12-08
Constify ScriptLanguage.can_inherit_from_file
Emmanuel Leblond
2020-12-05
Remove connect *_compat methods
Aaron Franke
2020-12-03
[Complex Text Layouts] Add compatibility for legacy Font resources.
bruvzg
2020-12-02
Refactor DocData into core and editor (DocTools) parts
Thakee Nathees
2020-11-29
Documentation generation for GDScript
Thakee Nathees
2020-11-28
Merge pull request #43061 from qarmin/crash_when_prining_nodes
Rémi Verschelde
2020-11-28
Mention lack of optional setter arguments in `ClassDB::add.property()`
Hugo Locurcio
2020-11-25
Core: Always enable ptrcall, remove PTRCALL_ENABLED define
Rémi Verschelde
2020-11-17
Fix crash when printing leaked nodes
Rafał Mikrut
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-15
Remove property groups for Pause Mode and Script
Hugo Locurcio
2020-11-09
Refactored variant constructor logic
reduz
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz