Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-12-09 | Merge pull request #44128 from KoBeWi/🧹 | Rémi Verschelde | |
Cleanup unused engine code | |||
2020-12-09 | Cleanup unused engine code | Tomasz Chabora | |
2020-12-09 | Merge pull request #43931 from bruvzg/ctl_comp_font | Rémi Verschelde | |
[Complex Text Layouts] Add compatibility for legacy Font resources. | |||
2020-12-08 | Constify ScriptLanguage.can_inherit_from_file | Emmanuel Leblond | |
2020-12-05 | Remove connect *_compat methods | Aaron Franke | |
2020-12-03 | [Complex Text Layouts] Add compatibility for legacy Font resources. | bruvzg | |
2020-12-02 | Refactor DocData into core and editor (DocTools) parts | Thakee Nathees | |
2020-11-29 | Documentation generation for GDScript | Thakee Nathees | |
- ClassDoc added to GDScript and property reflection data were extracted from parse tree - GDScript comments are collected from tokenizer for documentation and applied to the ClassDoc by the GDScript compiler - private docs were excluded (name with underscore prefix and doesn't have any doc comments) - default values (of non exported vars), arguments are extraced from the parser - Integrated with GDScript 2.0 and new enums were added. - merge conflicts fixed | |||
2020-11-28 | Merge pull request #43061 from qarmin/crash_when_prining_nodes | Rémi Verschelde | |
Fix crash when printing leaked nodes | |||
2020-11-28 | Mention lack of optional setter arguments in `ClassDB::add.property()` | Hugo Locurcio | |
2020-11-25 | Core: Always enable ptrcall, remove PTRCALL_ENABLED define | Rémi Verschelde | |
ptrcall is now also used to optimize calls in GDScript, on top of the existing use by the GDNative and Mono modules. It no longer makes sense to make it optional. | |||
2020-11-17 | Fix crash when printing leaked nodes | Rafał Mikrut | |
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke | |
2020-11-15 | Remove property groups for Pause Mode and Script | Hugo Locurcio | |
Each of those only grouped 1 property, making them useless. This closes https://github.com/godotengine/godot-proposals/issues/1840. | |||
2020-11-09 | Refactored variant constructor logic | reduz | |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz | |
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code |