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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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object
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class_db.cpp
Age
Commit message (
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Author
2022-12-12
Rename all gdnative occurences to gdextension
Gilles Roudière
2022-11-09
Fix default values on virtual classes causing errors in projects
Aaron Franke
2022-11-06
Fix default values not showing up on virtual classes
Aaron Franke
2022-11-05
Don't allow instancing virtual node types in the Create New Node dialog
Aaron Franke
2022-10-16
GDExtension: add support for abstract and virtual classes
Ricardo Buring
2022-10-05
free NativeExtensionMethodBinds on unregister
Waridley
2022-08-22
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-02
Clean-up array editing
reduz
2022-07-22
Implement Feature Build Profiles
reduz
2022-07-05
Implement a BitField hint
reduz
2022-06-20
Clean up Hash Functions
reduz
2022-06-17
Make enum/constant binds 64-bit.
bruvzg
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-12
Add a new HashMap implementation
reduz
2022-04-30
Change D_METHOD to variadic template
kobewi
2022-04-05
Remove argument name strings from release builds
George Marques
2022-03-28
Merge pull request #59548 from akien-mga/obj-remove-unused-categories
Rémi Verschelde
2022-03-27
Add GDExtension support to Script
reduz
2022-03-26
Object: Remove unused category boilerplate
Rémi Verschelde
2022-03-15
Create GDExtension clases for PhysicsServer3D
reduz
2022-03-10
Discern between virtual and abstract class bindings
reduz
2022-03-09
Remove VARIANT_ARG* macros
reduz
2022-02-10
Reorganize inspector layout workflow for Control nodes
Yuri Sizov
2022-02-08
Merge pull request #43015 from Xrayez/refactor-auto-instaprop
Rémi Verschelde
2022-02-04
String: Add contains().
Anilforextra
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-28
Refactor auto-instantiation of `Object` properties in editor
Andrii Doroshenko (Xrayez)
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-30
Change gdnative interface so that Godot object initialization should be trigg...
Gilles Roudière
2021-10-07
Enable method type information on release builds
George Marques
2021-10-05
Improve error message when instantiating virtual class
Maxime Lapointe
2021-09-22
[ClassDB] Unify construct/extension retrieval.
Fabio Alessandrelli
2021-09-22
[Core] Add ClassDB functions to retrieve/construct extensions.
Fabio Alessandrelli
2021-09-07
Implement properties arrays in the Inspector.
Gilles Roudière
2021-08-24
Implement error return documetation
reduz
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-19
Fix capsule height/radius setters with linked properties
PouleyKetchoupp
2021-08-05
Add a instance callback for extensions
George Marques
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-24
Merge pull request #50786 from reduz/implement-resource-uids
Rémi Verschelde
2021-07-24
Implement Resource UIDs
reduz
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-20
Editor StringName and Viewport optimizations
Joan Fons
2021-06-25
Implement native extension system
reduz
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-04
Add API for registering native extensions
reduz
2021-04-02
fix crash on null class in ClassDB.get_property() and set_property()
jmb462
2021-01-19
Modernize RWLock
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
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