Age | Commit message (Expand) | Author |
2019-04-26 | Undo support for locking and grouping for both 2D and 3D | Sintinium |
2019-04-19 | Added ability for multiple images to be imported as an atlas | Juan Linietsky |
2019-02-21 | Implement a cleaner (and better) way to save imagedata from ImageTexture, fix... | Juan Linietsky |
2019-02-09 | Use script instance binding for objects constructed from C# | Ignacio Etcheverry |
2019-02-03 | Mono: Lifetime fixes for CSharpInstance and instance binding data | Ignacio Etcheverry |
2019-01-14 | Added a flag to specify an exported node path must be supplied from scene roo... | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-16 | -Make sure monitorable cant be flipped while flushing queries, fixes #17330 | Juan Linietsky |
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky |
2018-10-29 | Moved folding outside the resource files, now saved outside the project. | Juan Linietsky |
2018-10-01 | Fix mismatched class/struct definition warnings [-Wmismatched-tags] | Rémi Verschelde |
2018-09-30 | Fix unnecessary parentheses warnings with GCC 8 [-Wparentheses] | Rémi Verschelde |
2018-09-28 | -Lightmap and lightmap capture support for GLES2 | Juan Linietsky |
2018-09-28 | Fix warnings about wrong member initialization order [-Wreorder] | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-25 | Merge pull request #16927 from neikeq/rework-refcount-notify | Juan Linietsky |
2018-08-23 | Notify instance binding data api of refcount increment/decrement | Ignacio Etcheverry |
2018-08-20 | Crash fixes for material and animtree | Juan Linietsky |
2018-08-20 | Massive rewrite to AnimationTree. Many APIs changed in order to: | Juan Linietsky |
2018-08-20 | Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties | Rémi Verschelde |
2018-07-02 | -Fixes to how hashing happened, now StringName and NodePath use default hashe... | Juan Linietsky |
2018-06-27 | Changes to how node paths are selected from property, allowing setting a hint. | Juan Linietsky |
2018-05-15 | -New inspector. | Juan Linietsky |
2018-05-07 | Add is_instance_valid() method to GDScript, ending more than a decade of pain. | Juan Linietsky |
2018-01-15 | Make sure PropertyHint matches in the VisualScript editor. | K. S. Ernest (iFire) Lee |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov |
2018-01-11 | Fixed crash on duplicate GIProbe baking | AndreaCatania |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-12-06 | Created internal usage flag to remove non editor properties from doc, closes ... | Juan Linietsky |
2017-11-21 | Allow for getting/setting indexed properties of objects using get/set_indexed | Bojidar Marinov |
2017-09-21 | Fixed a bunch of typos, including an error code. | Ross Hadden |
2017-09-14 | Moved class_name and return_val to initializer list | Wilson E. Alvarez |
2017-09-04 | Remove NULL check from Object::cast_to() | Hein-Pieter van Braam |
2017-08-29 | DocData and type hints fixes | Ignacio Etcheverry |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-26 | MethodBind: Adds operator== to compare by id | Ignacio Etcheverry |
2017-08-26 | Fix refactored Object::cast_to in NO_SAFE_CAST branch | Henrik Andersson |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-24 | Add a static version of Object::cast_to() | Hein-Pieter van Braam |
2017-08-23 | Changed MethodBind API to request information from methods. It's much claner ... | Juan Linietsky |
2017-08-18 | Rename localization method to `tr` again | Rémi Verschelde |
2017-08-18 | -Properly check limits to objects sent (regarding to size), fixes #9034 | Juan Linietsky |
2017-08-17 | Rename `XL_MESSAGE` aka `tr` to `localize` | Rémi Verschelde |
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg |
2017-08-08 | Moved member variables from constructor to initialization list | Wilson E. Alvarez |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia |
2017-08-06 | keep default exported script values unless overriden, closes #8127 | Juan Linietsky |
2017-08-05 | Made bool constructor explicit in Variant to avoid bugs, fixes #7843 | Juan Linietsky |