Age | Commit message (Expand) | Author |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortIfStatementsOnASingleLine | Rémi Verschelde |
2020-04-21 | Add ability to bind typed arrays to script API | Juan Linietsky |
2020-04-08 | Remove obsolete enums | lupoDharkael |
2020-04-08 | Refactored shadowmapping. | Juan Linietsky |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-25 | Style: Harmonize header guards to style guide [Core] | Rémi Verschelde |
2020-03-23 | Added has_signal method for Object | PouleyKetchoupp |
2020-02-28 | Removed interactive loader, added proper thread loading. | Juan Linietsky |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-15 | Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. | Juan Linietsky |
2020-02-12 | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky |
2020-01-22 | Make sure we know when deleting an emitting object | Fabio Alessandrelli |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-08-17 | Improve the scene tree signals/groups tooltip | Hugo Locurcio |
2019-07-30 | Hopefully fix the random crashes with threads | santouits |
2019-07-25 | Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE | Rémi Verschelde |
2019-07-05 | MultiNodeEdit now only shows properties with the exact same PropertyInfo data | LikeLakers2 |
2019-06-27 | Add default values to the editor help, docs, and generated RST | Bojidar Marinov |
2019-05-20 | Merge pull request #27886 from LeonardMeagher2/obj_to_string | Rémi Verschelde |
2019-05-09 | Change "ID" to lowercase "id" | Aaron Franke |
2019-05-03 | Allow overriding how scripted objects are converted to strings | Leonard Meagher |
2019-04-26 | Undo support for locking and grouping for both 2D and 3D | Sintinium |
2019-04-19 | Added ability for multiple images to be imported as an atlas | Juan Linietsky |
2019-02-21 | Implement a cleaner (and better) way to save imagedata from ImageTexture, fix... | Juan Linietsky |
2019-02-09 | Use script instance binding for objects constructed from C# | Ignacio Etcheverry |
2019-02-03 | Mono: Lifetime fixes for CSharpInstance and instance binding data | Ignacio Etcheverry |
2019-01-14 | Added a flag to specify an exported node path must be supplied from scene roo... | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-16 | -Make sure monitorable cant be flipped while flushing queries, fixes #17330 | Juan Linietsky |
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky |
2018-10-29 | Moved folding outside the resource files, now saved outside the project. | Juan Linietsky |
2018-10-01 | Fix mismatched class/struct definition warnings [-Wmismatched-tags] | Rémi Verschelde |
2018-09-30 | Fix unnecessary parentheses warnings with GCC 8 [-Wparentheses] | Rémi Verschelde |
2018-09-28 | -Lightmap and lightmap capture support for GLES2 | Juan Linietsky |
2018-09-28 | Fix warnings about wrong member initialization order [-Wreorder] | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-25 | Merge pull request #16927 from neikeq/rework-refcount-notify | Juan Linietsky |
2018-08-23 | Notify instance binding data api of refcount increment/decrement | Ignacio Etcheverry |
2018-08-20 | Crash fixes for material and animtree | Juan Linietsky |
2018-08-20 | Massive rewrite to AnimationTree. Many APIs changed in order to: | Juan Linietsky |
2018-08-20 | Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties | Rémi Verschelde |
2018-07-02 | -Fixes to how hashing happened, now StringName and NodePath use default hashe... | Juan Linietsky |
2018-06-27 | Changes to how node paths are selected from property, allowing setting a hint. | Juan Linietsky |
2018-05-15 | -New inspector. | Juan Linietsky |
2018-05-07 | Add is_instance_valid() method to GDScript, ending more than a decade of pain. | Juan Linietsky |
2018-01-15 | Make sure PropertyHint matches in the VisualScript editor. | K. S. Ernest (iFire) Lee |