Age | Commit message (Expand) | Author |
2016-06-11 | -All variables from script are visible through get_property_list(), not just ... | Juan Linietsky |
2016-06-07 | Fix indentation issues in last commits | RĂ©mi Verschelde |
2016-06-06 | Added function get_signals_connected_to_this_this() | Juan Linietsky |
2016-06-04 | Created a NodeDock with signals and groups | Juan Linietsky |
2016-05-27 | Added translation support to Godot | Juan Linietsky |
2016-05-27 | Changed import workflow | Juan Linietsky |
2016-05-22 | Real-Time Remote Inspector support | Juan Linietsky |
2016-05-14 | New reworked AnimatedSprite! | Juan Linietsky |
2016-01-04 | -make signals throw an error when target method is not found, fixes #2036 | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-05 | -Display on animation editor which keys are invalid and which tracks are unre... | Juan Linietsky |
2015-08-29 | Edit default values. WARNING!!! | Mariano Javier Suligoy |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky |
2015-06-22 | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky |
2015-05-25 | improved animation editor | Juan Linietsky |
2015-05-10 | -convert to subscene keeps signal connections, fixes #1863 | Juan Linietsky |
2015-05-01 | Sort xml files, so order is constant | est31 |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-03-28 | Update object.h | UsernameIsAReservedWord |
2015-03-28 | add : bool Object.is_queued_for_deletion() | yg2f |
2015-03-03 | merges from okam repo | Juan Linietsky |
2014-12-16 | New Code Completion | Juan Linietsky |
2014-11-02 | Bug Fixes | Juan Linietsky |
2014-09-15 | 3D Physics Rework, Other Stuff | Juan Linietsky |
2014-04-05 | -Support for changing fonts | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |