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path: root/core/object.cpp
AgeCommit message (Expand)Author
2019-02-09Use script instance binding for objects constructed from C#Ignacio Etcheverry
2019-02-03Mono: Lifetime fixes for CSharpInstance and instance binding dataIgnacio Etcheverry
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-27Allow signal connecting even if script is invalid (only when compiled with to...Juan Linietsky
2018-11-18Massive speed up on deleting nodes, fixes #18673Juan Linietsky
2018-11-16-Make sure monitorable cant be flipped while flushing queries, fixes #17330Juan Linietsky
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
2018-10-29Moved folding outside the resource files, now saved outside the project.Juan Linietsky
2018-10-02Merge pull request #22297 from DualMatrix/no_more_method_not_found_errorRémi Verschelde
2018-09-29Fix dirty read of ObjectID counter when threads are involvedMarc Gilleron
2018-09-28Fix warnings about wrong member initialization order [-Wreorder]Rémi Verschelde
2018-09-21Fixed method not found error when connecting with signal that fires in editorDualMatrix
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-25Merge pull request #16927 from neikeq/rework-refcount-notifyJuan Linietsky
2018-08-24Add print_verbose to print to stdout only in verbose modeRémi Verschelde
2018-08-23Notify instance binding data api of refcount increment/decrementIgnacio Etcheverry
2018-08-20Crash fixes for material and animtreeJuan Linietsky
2018-08-20Massive rewrite to AnimationTree. Many APIs changed in order to:Juan Linietsky
2018-08-14Merge pull request #20583 from neikeq/issue-15371Rémi Verschelde
2018-07-29Ensure one shot signals are not disconnected while edited, closes #7776Juan Linietsky
2018-07-29Fix case where exported properties value is lostIgnacio Etcheverry
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-18Several improvements to editor inspector usability and styleJuan Linietsky
2018-05-29Fix return type of _get() virtual methodGeorge Marques
2018-05-07Add is_instance_valid() method to GDScript, ending more than a decade of pain.Juan Linietsky
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-11-25Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky
2017-11-24Fix a crash in get_static_property_type_indexedBojidar Marinov
2017-11-21Allow for getting/setting indexed properties of objects using get/set_indexedBojidar Marinov
2017-09-21Fixed a bunch of typos, including an error code.Ross Hadden
2017-09-14Moved class_name and return_val to initializer listWilson E. Alvarez
2017-08-29DocData and type hints fixesIgnacio Etcheverry
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-27Fix double single quotes in `connect` error printPoommetee Ketson
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-23Changed MethodBind API to request information from methods. It's much claner ...Juan Linietsky
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-18Rename localization method to `tr` againRémi Verschelde
2017-08-17Rename `XL_MESSAGE` aka `tr` to `localize`Rémi Verschelde
2017-08-11Merge pull request #9987 from Rubonnek/move-members-to-initilization-listRémi Verschelde
2017-08-10Fixes method definitions with extra number of argumentsIgnacio Etcheverry
2017-08-10Removes type information from vararg method bindsIgnacio Etcheverry
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-10Adds missing type information to virtual method bindsIgnacio Etcheverry
2017-08-08Moved member variables from constructor to initialization listWilson E. Alvarez
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia