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path: root/core/object.cpp
AgeCommit message (Expand)Author
2017-08-29DocData and type hints fixesIgnacio Etcheverry
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-27Fix double single quotes in `connect` error printPoommetee Ketson
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-23Changed MethodBind API to request information from methods. It's much claner ...Juan Linietsky
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-18Rename localization method to `tr` againRémi Verschelde
2017-08-17Rename `XL_MESSAGE` aka `tr` to `localize`Rémi Verschelde
2017-08-11Merge pull request #9987 from Rubonnek/move-members-to-initilization-listRémi Verschelde
2017-08-10Fixes method definitions with extra number of argumentsIgnacio Etcheverry
2017-08-10Removes type information from vararg method bindsIgnacio Etcheverry
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-10Adds missing type information to virtual method bindsIgnacio Etcheverry
2017-08-08Moved member variables from constructor to initialization listWilson E. Alvarez
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-06Fix is_class check typo in ObjectDB::cleanupRuslan Mustakov
2017-08-05Made bool constructor explicit in Variant to avoid bugs, fixes #7843Juan Linietsky
2017-07-22function to add script and instance at once, as needed by neikeqJuan Linietsky
2017-07-18_get return type fixRamesh Ravone
2017-07-16Added a simpler/faster way to bind script languages instance wrappers to GodotJuan Linietsky
2017-07-16Bindings: Fix Object::get_meta return type.Andreas Haas
2017-06-27Merge pull request #9195 from kubecz3k/obj-incoming-connectionsRémi Verschelde
2017-06-25-Added folding to property editor, persistent on objects it editsJuan Linietsky
2017-06-15Ability to get a list of signals that are targeting objectJakub Grzesik
2017-06-09-Restored multithread capability to VisualServerJuan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-13fixed ClassDB inconsistenciesKarroffel
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-15-begin of export work, not done yetJuan Linietsky
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-01-16Style: Cleanups, added headers, renamed filesRémi Verschelde
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-09-All types have editable script now in propertiesJuan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-09-25Throw error when trying to emit a non-existing signal.Andreas Haas
2016-09-10Merge pull request #5920 from 29jm/fix-warningsJuan Linietsky
2016-09-07Renamed the bind_native functions to bind_vararg, should make it show the doc...Juan Linietsky
2016-08-25More visual script workJuan Linietsky
2016-08-13Fix some warnings about unhandled switch casesJohan Manuel
2016-08-06Allow documenting unexposed return types in bind_native_methodeska
2016-07-08Remove unused variables (fourth pass) + dead codeRémi Verschelde
2016-06-21Object: get_signal_connection_list fixedJ08nY
2016-06-07Fix indentation issues in last commitsRémi Verschelde
2016-06-06Added function get_signals_connected_to_this_this()Juan Linietsky
2016-06-04Created a NodeDock with signals and groupsJuan Linietsky
2016-05-27Changed import workflowJuan Linietsky
2016-05-22Real-Time Remote Inspector supportJuan Linietsky