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path: root/core/object.cpp
AgeCommit message (Expand)Author
2020-06-08Core: Add hints to run with --verbose when leaking nodes/resources at exitRémi Verschelde
2020-05-19Style: Remove unnecessary semicolons from `core`Rémi Verschelde
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-23Added has_signal method for ObjectPouleyKetchoupp
2020-02-25Merge pull request #36481 from nekomatata/fix-crash-connect-callableRémi Verschelde
2020-02-23Fixed crash when connecting a signal in GDScriptPouleyKetchoupp
2020-02-21Added StringName as a variant type.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-19Fix two signal errorsnathanwfranke
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-15Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.Juan Linietsky
2020-02-12ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky
2020-02-05Remove duplicate ERR_PRINT macro.Marcel Admiraal
2020-01-22Make sure we know when deleting an emitting objectFabio Alessandrelli
2020-01-13Object: Avoid error on emit_signal with freed targetRémi Verschelde
2020-01-13Object: Remove error on disconnect of locked signalsRémi Verschelde
2020-01-02Merge pull request #34745 from timothyqiu/vararg-return-nil-34743Rémi Verschelde
2020-01-02Object::disconnect: Better errors when no signal or lockedRémi Verschelde
2020-01-02Allows to doc vararg method return type as voidHaoyu Qiu
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-18Suggest use of deferred or oneshot on disconnect if the signal is locked. Clo...Juan Linietsky
2019-12-17Improve error message and do not spam forever.Juan Linietsky
2019-12-17Restore signal locking, for some reason missing.Juan Linietsky
2019-09-28Ensure object metadata is uniqueBojidar Marinov
2019-09-25Added some obvious errors explanationsqarmin
2019-08-18Merge pull request #31423 from Calinou/improve-node-signal-group-tooltipRémi Verschelde
2019-08-17Improve the scene tree signals/groups tooltipHugo Locurcio
2019-08-17Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'Braden Bodily
2019-07-22Revert "Expose "meta" to the Inspector"Rémi Verschelde
2019-07-19Merge pull request #22642 from YeldhamDev/inspector_metadataRémi Verschelde
2019-07-01Merge pull request #30126 from qarmin/remove_unnecessary_codeRémi Verschelde
2019-07-01Remove unnecessary code and add some error explanationsqarmin
2019-06-27Merge pull request #30096 from akien-mga/doc-misc-updatesRémi Verschelde
2019-06-26doc: Proofread and complete various nodesRémi Verschelde
2019-06-26Some code changed with Clang-Tidyqarmin
2019-05-20Merge pull request #27886 from LeonardMeagher2/obj_to_stringRémi Verschelde
2019-05-16Fix Object::get_indexed for simple properties.Fabio Alessandrelli
2019-05-09Change "ID" to lowercase "id"Aaron Franke
2019-05-03Allow overriding how scripted objects are converted to stringsLeonard Meagher
2019-04-26Undo support for locking and grouping for both 2D and 3DSintinium
2019-04-20Object::script may not be a valid Ref<Script>Hein-Pieter van Braam-Stewart
2019-04-09Style: Apply new changes from clang-format 8.0Rémi Verschelde
2019-03-05Print errors comming from callvBojidar Marinov
2019-02-24Ensure all properties are refreshed when setting a script, fixes #24845Juan Linietsky
2019-02-18Fix warnings seen with warnings=all and recent GCC 8.2.marxin