Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-09-12 | Fix custom multiplayer sync commands | SaracenOne | |
2021-09-08 | Multiplayer networking renames/simplification | Max Hilbrunner | |
Removes _networking_ prefix from some methods and members, now that multiplayer has been largely moved out of Node and SceneTree and is seperated into its own set of classes. | |||
2021-09-07 | [Net] Move multiplayer to core subdir, split RPCManager. | Fabio Alessandrelli | |
Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id". |