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path: root/core/method_ptrcall.h
AgeCommit message (Expand)Author
2017-06-01fixed PowerState enum castKarroffel
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05really fixed PTRCALL nowKarroffel
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-01-17updated method_ptrcall.h to use 3.0 namingkarroffel
2017-01-11Type renames:Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2016-06-22Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...Juan Linietsky