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path: root/core/method_bind.h
AgeCommit message (Expand)Author
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-15Added Corner Enumtoger5
2017-08-10Improves method bind detection of signature typesIgnacio Etcheverry
2017-06-25BuildSystem: generated files have .gen.extensionPoommetee Ketson
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-09-07Renamed the bind_native functions to bind_vararg, should make it show the doc...Juan Linietsky
2016-08-07-Added yield nodes to visual scriptJuan Linietsky
2016-08-02WIP visual scripting, not working yet but you can check out stuffJuan Linietsky
2016-06-22Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...Juan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-31-Added method flags to global constants for scriptJuan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-05-18-Rename unexisting by nonexistant, closes #1940Juan Linietsky
2015-05-04-More strict argument type-checking, will make many bugs visible, fixes #1809Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky