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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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method_bind.h
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Author
2020-01-02
Allows to doc vararg method return type as void
Haoyu Qiu
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-04-27
C#: Generate the correct integer and floating point types
Ignacio Etcheverry
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-05-08
Merge pull request #15282 from poke1024/check-obj-class
Juan Linietsky
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-10
Object class checking on bound method calls
Bernhard Liebl
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-02
Fix typos 'a' and 'an'
Poommetee Ketson
2017-08-29
DocData and type hints fixes
Ignacio Etcheverry
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-23
Changed MethodBind API to request information from methods. It's much claner ...
Juan Linietsky
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-15
Added Corner Enum
toger5
2017-08-10
Improves method bind detection of signature types
Ignacio Etcheverry
2017-06-25
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-09-07
Renamed the bind_native functions to bind_vararg, should make it show the doc...
Juan Linietsky
2016-08-07
-Added yield nodes to visual script
Juan Linietsky
2016-08-02
WIP visual scripting, not working yet but you can check out stuff
Juan Linietsky
2016-06-22
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...
Juan Linietsky
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-31
-Added method flags to global constants for script
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-05-18
-Rename unexisting by nonexistant, closes #1940
Juan Linietsky
2015-05-04
-More strict argument type-checking, will make many bugs visible, fixes #1809
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-01-03
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky