Age | Commit message (Expand) | Author |
2020-10-18 | Refactor MethodBind to use variadic templates | reduz |
2020-09-03 | [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms. | bruvzg |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortIfStatementsOnASingleLine | Rémi Verschelde |
2020-04-21 | Add ability to bind typed arrays to script API | Juan Linietsky |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-25 | Style: Harmonize header guards to style guide [Core] | Rémi Verschelde |
2020-02-21 | Created the callable_mp macro, for signals to call method pointers directly. | Juan Linietsky |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-01-02 | Allows to doc vararg method return type as void | Haoyu Qiu |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-08-12 | Remove redundant author doc comments | IAmActuallyCthulhu |
2019-04-27 | C#: Generate the correct integer and floating point types | Ignacio Etcheverry |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-05-08 | Merge pull request #15282 from poke1024/check-obj-class | Juan Linietsky |
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde |
2018-01-10 | Object class checking on bound method calls | Bernhard Liebl |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-09-02 | Fix typos 'a' and 'an' | Poommetee Ketson |
2017-08-29 | DocData and type hints fixes | Ignacio Etcheverry |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-23 | Changed MethodBind API to request information from methods. It's much claner ... | Juan Linietsky |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry |
2017-08-15 | Added Corner Enum | toger5 |
2017-08-10 | Improves method bind detection of signature types | Ignacio Etcheverry |
2017-06-25 | BuildSystem: generated files have .gen.extension | Poommetee Ketson |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-09-07 | Renamed the bind_native functions to bind_vararg, should make it show the doc... | Juan Linietsky |
2016-08-07 | -Added yield nodes to visual script | Juan Linietsky |
2016-08-02 | WIP visual scripting, not working yet but you can check out stuff | Juan Linietsky |
2016-06-22 | Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati... | Juan Linietsky |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-31 | -Added method flags to global constants for script | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-05-18 | -Rename unexisting by nonexistant, closes #1940 | Juan Linietsky |
2015-05-04 | -More strict argument type-checking, will make many bugs visible, fixes #1809 | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-01-03 | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |