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path: root/core/message_queue.cpp
AgeCommit message (Expand)Author
2020-03-02Fixes bugs found by Sonarcloud and Coverityqarmin
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-05Remove duplicate ERR_PRINT macro.Marcel Admiraal
2020-01-28MessageQueue: Fix setting name in OOM error messageRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-10Removed unused variables, add some constants numbersRafał Mikrut
2019-09-25Added some obvious errors explanationsqarmin
2019-08-17Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'Braden Bodily
2019-05-19MessageQueue::flush now always destroys parameters of a spent messageIbrahn Sahir
2019-05-09Change "ID" to lowercase "id"Aaron Franke
2019-01-14Do not use the workaround for desktop nvidia on mobile and html5.Juan Linietsky
2019-01-14Do not allow flushing while already flushing the message queue. Added to help...Juan Linietsky
2019-01-14Do not allow adding tasks while in the middle of flushing a message queueJuan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-06Make thumbnail cache less tasking on the message queueBojidar Marinov
2018-10-24Add some limits on the Editor SettingsSuperwaitsum
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-07-19-Project/Editor settings now use new inspectorJuan Linietsky
2018-02-21Fix typos with codespellluz.paz
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
2017-05-18Make MessageQueue::flush() reentrantPedro J. Estébanez
2017-05-05Better explain out of memory error in message queueFabio Alessandrelli
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-01-16Style: Cleanups, added headers, renamed filesRémi Verschelde
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-06-27fix bug in reporting of message queue sizeJuan Linietsky
2016-01-04-make signals throw an error when target method is not found, fixes #2036Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-06-06-fixed many memory initialization issuesJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-04-05-Support for changing fontsJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky