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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-02-16
Use Vector3.UP as a default value for look_at's up vector
Aaron Franke
2021-02-16
Added signed_angle_to for Vector3
JestemStefan
2021-02-10
Cylinder support in Godot Physics 3D
PouleyKetchoupp
2021-02-03
Merge pull request #45658 from RandomShaper/fix_frozen_peak
Rémi Verschelde
2021-02-02
Make audio bus channels' peak volume consistent
Pedro J. Estébanez
2021-02-01
Replace ColorN and from HTML with a string constructor
Aaron Franke
2021-02-01
Merge pull request #37547 from aaronfranke/tau
Rémi Verschelde
2021-01-26
Type consistencies in core
Aaron Franke
2021-01-26
Merge pull request #45373 from aaronfranke/gdnative-sizeof
George Marques
2021-01-26
Remove Quat set methods in favour of constructors
Marcel Admiraal
2021-01-25
Define GDNative sizes using sizeof(godot_real_t) and sizeof(int32_t)
Aaron Franke
2021-01-20
Merge pull request #45023 from reduz/optimize-shader-vgpr1
Rémi Verschelde
2021-01-19
Added GPU based cluster builder
reduz
2021-01-19
Remove useless "else" statements from vector3.h
PouleyKetchoupp
2021-01-13
Merge pull request #45136 from akien-mga/clang-format-11
Rémi Verschelde
2021-01-12
Update PolyPartition / Triangulator library
Aaron Franke
2021-01-12
CI: Update to clang-format 11 and apply ternary operator changes
Rémi Verschelde
2021-01-09
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
Aaron Franke
2021-01-08
Merge pull request #35505 from dalexeev/rtl_colors
Rémi Verschelde
2021-01-03
Fix xform_inv of Plane, intermediate results were ignored
Mai Lavelle
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-30
Added Geometry2D unit tests
Marcus Brummer
2020-12-28
Merge pull request #44586 from madmiraal/rename-stepify
Rémi Verschelde
2020-12-28
Merge pull request #44149 from madmiraal/rename-tangent-orthogonal
Rémi Verschelde
2020-12-28
Rename Math::stepify to snapped
Marcel Admiraal
2020-12-28
Rename Rect2 and Rect2i grow_margin() to grow_side()
Marcel Admiraal
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-24
Use page allocator for BVH
reduz
2020-12-24
Cull fixes and optimizations
reduz
2020-12-24
Fix BVH to world_aabb, and call update
lawnjelly
2020-12-23
Replace Octree by DynamicBVH in cull code
reduz
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-21
simplify randi_range
Marco Cognetta
2020-12-19
Add a Dynamic BVH implementation.
reduz
2020-12-19
Rename Rect2 and Rect2i clip() to intersection()
Marcel Admiraal
2020-12-18
Implement automatic LOD (Level of Detail)
reduz
2020-12-09
Merge pull request #44128 from KoBeWi/🧹
Rémi Verschelde
2020-12-09
Cleanup unused engine code
Tomasz Chabora
2020-12-09
Merge pull request #44199 from bruvzg/pvs_fixes_1
Rémi Verschelde
2020-12-09
Static analyzer fixes:
bruvzg
2020-12-08
Merge pull request #44089 from Xrayez/rng-state
Rémi Verschelde
2020-12-07
Add ability to restore `RandomNumberGenerator` state
Andrii Doroshenko (Xrayez)
2020-12-07
Improve argument names for core types
Aaron Franke
2020-12-06
Rename Vector2.tangent() to Vector2.orthogonal()
Marcel Admiraal
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-23
Initialize class/struct variables with default values in core/ and drivers/
Rafał Mikrut
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-17
Unified named colors in RichTextLabel
Danil Alexeev
2020-11-11
Refactor variant built-in methods yet again.
reduz
2020-11-11
Merge pull request #43372 from aaronfranke/clamp-fixes
Rémi Verschelde
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