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4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-11-17
Expose `randfn` to global scope
Yuri Roubinsky
2021-11-16
Fix segment intersection in Geometry2D
PouleyKetchoupp
2021-11-16
Rename built-in `SGN()` macro to `SIGN()`
Hugo Locurcio
2021-11-15
Merge pull request #43072 from KoBeWi/point_to_angle
Rémi Verschelde
2021-11-11
Color: Bind `from_hsv` as static method
Rémi Verschelde
2021-11-09
Merge pull request #53819 from TokageItLab/re-implement-ping-pong
Rémi Verschelde
2021-11-09
Fix Vector2.angle_to_point() being reversed
Tomasz Chabora
2021-11-05
Rename AABB `get_area` to `get_volume`
Brian Semrau
2021-11-04
Fix Quaternion multiplication operator
Aaron Franke
2021-11-03
reimplement ping-pong
Silc 'Tokage' Renew
2021-10-28
clang-format: Enable `BreakBeforeTernaryOperators`
Rémi Verschelde
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-25
Refactored Node3D rotation modes
reduz
2021-10-25
Merge pull request #54050 from reduz/animation-compression
Rémi Verschelde
2021-10-21
Implement Animation Compression
reduz
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-10-15
Swap args of Plane(point, normal) constructor
mennomax
2021-10-11
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-09
implement ping-pong loop in animation
Tokage
2021-10-07
Replace references to VisualServer in code comments with RenderingServer
Hugo Locurcio
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-30
Merge pull request #52544 from JFonS/lod_fixes
Juan Linietsky
2021-09-29
Fix buffer overflow in 2D BVH
PouleyKetchoupp
2021-09-27
Auto LOD fixes and improvements
jfons
2021-09-24
Fix Face3::get_random_point_inside()
John Wigg
2021-09-24
Merge pull request #52430 from AnilBK/vector2-replacements
Rémi Verschelde
2021-09-23
Construct values only when necessary.
Anilforextra
2021-09-21
Merge pull request #52878 from AnilBK/add-get-center
Rémi Verschelde
2021-09-21
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-09-20
Merge pull request #52398 from deakcor/dev-transform
Rémi Verschelde
2021-09-19
Expose get_skew for transform2d and add new constructor
Vincent D
2021-09-17
Replace Vector3.to_diagonal_matrix with Basis.from_scale
Aaron Franke
2021-09-16
Merge pull request #52358 from kleonc/astar_error_messages
Rémi Verschelde
2021-09-14
Clean convex hull decomposition code
PouleyKetchoupp
2021-09-13
Revert some URLs from the "Replace HTTP URLs with HTTPS" PR
Aaron Franke
2021-09-10
Merge pull request #52229 from lawnjelly/basis_quat_warning
Max Hilbrunner
2021-09-07
Merge pull request #52097 from mortarroad/master-fix-convex-hull-double-edges
Max Hilbrunner
2021-09-07
Use builtin Vector2 functions for calculation of angles.
Anilforextra
2021-09-03
AStar Add error messages
kleonc
2021-08-31
Add Vector2.from_angle() method
kobewi
2021-08-30
Improve Basis::get_quaternion error message
lawnjelly
2021-08-25
Fix segment intersection consistency in Geometry2D
PouleyKetchoupp
2021-08-25
Fix emitting duplicate edges for convex hulls
Morris Tabor
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-20
Fix winding of new convex hull implementation.
Morris Tabor
2021-08-16
Merge pull request #51368 from TwistedTwigleg/GSOC_2020_Working_Branch_IK_SQU...
Rémi Verschelde
2021-08-15
Add constant to vector function parameters that don't actually modify their i...
Ricard Rovira Cubeles
2021-08-14
New and improved IK system for Skeleton3D
TwistedTwigleg
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