index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
core
/
math
Age
Commit message (
Expand
)
Author
2022-09-04
Minor fixes to Vector4
Aaron Franke
2022-09-02
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
Jonathan Nicholl
2022-09-01
Replace Vector2(i) with Size2(i) for methods returning a size
Johan Aires Rastén
2022-09-01
Merge pull request #55617 from madmiraal/fix-55384
Rémi Verschelde
2022-09-01
Merge pull request #65124 from zhehangd/fix_basis
Rémi Verschelde
2022-08-31
Basis constructor: row vectors -> column vectors
Zhehang Ding
2022-08-31
Discontinued spherical_interpolate_with in Transform3D
Silc Renew
2022-08-30
Implement `AStarGrid2D` class with jump-point pathfinding
Yuri Rubinsky
2022-08-30
Fix Geometry3D::get_closest_points_between_segments() returns NaN
Marcel Admiraal
2022-08-27
Add linear/cubic angle interpolation to Animation interpolation type
Silc Renew
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-23
Merge pull request #64678 from TokageItLab/implement-ease-baker
Rémi Verschelde
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-08-22
Merge pull request #60309 from The-O-King/oct
Rémi Verschelde
2022-08-22
Merge pull request #63602 from TokageItLab/cubic-interp-time
Rémi Verschelde
2022-08-22
Fix Quaternion Tween and implement ease baker
Silc Renew
2022-08-20
Expose Basis `set_orthogonal_index` method as a GridMap function
rafallus
2022-08-19
Make `cubic_interpolate()` consider key time in animation
Silc Renew
2022-08-13
Octahedral Normal/Tangent Compression
Omar El Sheikh
2022-08-09
vector4 distance_squared_to and update csharp
antonWetzel
2022-08-07
Vector4/Vector4i: Add missing methods, tests and fix change of sign operator
Hendrik Brucker
2022-08-04
Check if the axis is zero / vectors are colinear in Vector3 slerp
Aaron Franke
2022-08-02
Fix consistency of translated/scaled/rotated in Transform2D and Transform3D
Fabian Keller
2022-08-01
Fix `Vector4::min_axis_index` for equal components
Raul Santos
2022-07-29
Make `spherical_cubic_interpolate()` more stable
Silc Renew
2022-07-28
Merge pull request #63532 from TokageItLab/rename-cubic-slerp
Rémi Verschelde
2022-07-28
Merge pull request #57698 from bluenote10/feature/rename_translated_to_transl...
Rémi Verschelde
2022-07-28
Merge pull request #63378 from nathanfranke/t3d-errors
Rémi Verschelde
2022-07-27
rename and unify notation for spherical interpolation
Silc Renew
2022-07-27
Merge pull request #63380 from V-Sekai/fix-cubic-slerp-dot
Rémi Verschelde
2022-07-27
Merge pull request #63463 from KoBeWi/Vector5
Rémi Verschelde
2022-07-26
Color: Fix resetting alpha when setting H/S/V separately
Rémi Verschelde
2022-07-26
Add some missing Vector4 methods
kobewi
2022-07-25
add equal checks to Transform3D::looking_at and Transform3D::set_look_at
Nathan Franke
2022-07-25
Fixup BVH debugging statements
Ricardo Buring
2022-07-25
Fix cubic_slerp
Silc 'Tokage' Renew
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-21
Rename `epsilon` to `tolerance` in the `Plane::has_point` method
Yuri Rubinsky
2022-07-19
Fix the calculation of the angular velocity when the rotation speed is not high.
fabriceci
2022-07-16
rename translate(d) to translate(d)_local in Transform 2D/3D
Fabian Keller
2022-07-06
Remove Octree
lawnjelly
2022-07-04
Expression built-in functions can also be considered as identifiers in subscr...
cdemirer
2022-06-28
Merge pull request #62468 from V-Sekai/core-const-expressions
Rémi Verschelde
2022-06-27
Merge pull request #62458 from Geometror/interpolation-function-cleanup
Rémi Verschelde
2022-06-27
Add a const call mode to Object, Variant and Script.
K. S. Ernest (iFire) Lee
2022-06-27
Refactor bezier interpolation functions
Hendrik Brucker
2022-06-27
Fix VECTOR/LOCAL transitions in Node3D
reduz
2022-06-22
Add surface indices to TriangleMesh
reduz
2022-06-20
Clean up Hash Functions
reduz
[next]