Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-27 | Dead code tells no tales | Rémi Verschelde | |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-22 | Merge pull request #10415 from tagcup/euler_hack | Rémi Verschelde | |
Fix incorrect workaround for pure Y (X) rotations in XYZ (YXZ) conven… | |||
2017-08-22 | Merge pull request #10225 from Noshyaar/map | Rémi Verschelde | |
GDScript Built-in: add inverse_lerp & range_lerp | |||
2017-08-18 | Properly manage drawing of primitives when they lack an area, fixes #8930 | Juan Linietsky | |
2017-08-18 | GDScript Built-in: add inverse_lerp & range_lerp | Poommetee Ketson | |
2017-08-18 | Fix incorrect workaround for pure Y (X) rotations in XYZ (YXZ) convention. | Ferenc Arn | |
Fixes #10352. | |||
2017-08-17 | Add closest_power_of_2 func and implement mix_rate/latency on OS X | Marcelo Fernandez | |
2017-08-16 | Merge pull request #8899 from toger5/BetterFlatStylebox | Rémi Verschelde | |
Better flat stylebox with rounded corners | |||
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg | |
Fixes #10244. | |||
2017-08-16 | Rename cull_AABB to cull_aabb | Rémi Verschelde | |
Part of #8830. | |||
2017-08-15 | Added Corner Enum | toger5 | |
2017-08-14 | Use const reference where favorable | Wilson E. Alvarez | |
2017-08-11 | Merge pull request #10190 from tagcup/euler_yxz | Rémi Verschelde | |
Use YXZ convention for Euler angles. | |||
2017-08-09 | Use YXZ convention for Euler angles. | Ferenc Arn | |
As discussed in issues #1479 and #9782, choosing the up axis (which is Y in Godot) as the axis of the last (or first) rotation is helpful in practical use cases. This also aligns Godot's convention with Unity, helping with a smoother transition for people who are used to working with Unity (issue #9905). Internally, both XYZ and YXZ functions are kept, for potential future applications. | |||
2017-08-08 | Moved member variables from constructor to initialization list | Wilson E. Alvarez | |
2017-08-07 | Display the Y angle properly when rotating from gizmo, partially helps #1479 | Juan Linietsky | |
2017-07-31 | Merge pull request #8567 from BastiaanOlij/ar_vr_server | Rémi Verschelde | |
AR/VR base classes and position tracker support | |||
2017-07-30 | Style: Apply clang-format on all files | Rémi Verschelde | |
Thus fixing some invalid changes that had still made it to the master branch. | |||
2017-07-28 | Adding base classes and structures for ARVR support | BastiaanOlij | |
Added ArVrScriptInterface Added ARVRCamera, ARVRController and ARVROrigin helper objects | |||
2017-07-15 | Lots of work on Audio & Physics engine: | Juan Linietsky | |
-Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D. | |||
2017-07-11 | AStar: add bool has_point(id) | Poommetee Ketson | |
2017-07-08 | Refactor 'treshold' to 'threshold' | Poommetee Ketson | |
2017-07-04 | Implemented environment arrays for skybox reflection and roughness, quality ↵ | Juan Linietsky | |
increase is enormous. | |||
2017-07-03 | Fixed syntax inconsistency in Vector3.snap and Vector3.snapped | TwistedTwigleg | |
2017-06-19 | Merge pull request #8870 from tagcup/pathfollow | Thomas Herzog | |
Fix PathFollow rotations. | |||
2017-06-15 | doc: Sync classref with current source | Rémi Verschelde | |
Tried to salvage what I could of the Image and InputEvent changes. | |||
2017-06-14 | Use inline code for isinf as a workaround for libstdc++ versions from gcc ↵ | Ferenc Arn | |
5.x era. Fixes #9166. | |||
2017-06-13 | Merge pull request #8548 from tagcup/etc2comp | Juan Linietsky | |
Add ETC1/ETC2 compression support though etc2comp. | |||
2017-06-09 | renamed all Rect3.pos to Rect3.position | alexholly | |
2017-06-08 | Fix build error, commit bee81d5 | Poommetee Ketson | |
2017-06-08 | Merge pull request #8981 from toger5/addedGrowFunction | Rémi Verschelde | |
implemented grow(left,top,right,bottom) function | |||
2017-06-05 | added grow functions to Rect2 | toger5 | |
- grow_individual - grow_margin | |||
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly | |
2017-05-31 | Add ETC1/ETC2 compression support though etc2comp. | Ferenc Arn | |
Remove rg-etc1 code. Also updated travis to use ubuntu 14.04. Fixes #8457. | |||
2017-05-31 | Fix PathFollow rotations. | Ferenc Arn | |
Used parallel transport to move the object along the curve. Also introduced a few more math checks useful for debugging. | |||
2017-05-29 | Changed enum to const because enum with uint64 size does not work on VSC++ ↵ | Thomas Görlich | |
Compiler | |||
2017-05-26 | -Added EXR supprot for HDR (no BC6 compression yet though) | Juan Linietsky | |
-Improvements to texture importer -Proper detection of S3TC compression modes, and added all modes to Image -Fixes to non-power of 2 compressed textures, which should all be supported by GLES3 | |||
2017-05-22 | Merge pull request #8786 from bojidar-bg/fix-astar-weight-scale | Rémi Verschelde | |
Fix weigth scale of A* being applied to the whole estimation | |||
2017-05-22 | Fix weigth scale of A* being applied to the whole path and estimation | Bojidar Marinov | |
Attempt to fix #8584 | |||
2017-05-21 | Avoid overestimating the cost in AStar heuristics. | Ferenc Arn | |
This is a necessary condition for finding optimal solutions. This is achieved by simply requiring/ensuring that no weights are smaller than 1. Fixes #8584. | |||
2017-05-19 | Added bool to allow astar points to be connected in one direction only | Fabian Mathews | |
2017-04-28 | Move core thirdparty files to thirdparty/{minizip,misc} | Rémi Verschelde | |
2017-04-24 | Merge pull request #8277 from tagcup/math_checks | Rémi Verschelde | |
Added various functions basic math classes. Also enabled math checks … | |||
2017-04-17 | Fix PRNG randomization. | Ferenc Arn | |
PCG32 doesn't like small seeds, which leads to zero random values (prior to #7532, zero values were handled as special cases). Use a large default seed, and also add a shift in Math::randomize. Fixes #8423. | |||
2017-04-08 | Particle system is complete. Rejoice! | Juan Linietsky | |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde | |
2017-04-06 | New particle system, mostly working, some small features missing. | Juan Linietsky | |
2017-04-06 | Added various functions basic math classes. Also enabled math checks only ↵ | Ferenc Arn | |
for debug builds. Added set_scale, set_rotation_euler, set_rotation_axis_angle. Addresses #2565 directly. Added an euler angle constructor for Basis in GDScript and also exposed is_normalized for vectors and quaternions. Various other changes mostly cosmetic in nature. | |||
2017-04-05 | Merge pull request #8214 from tagcup/bounce_reflect_slide | Rémi Verschelde | |
Made slide and reflect active verbs acting on itself in Vector2 and V… |