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Godot with FMOD integration
RayHammer
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Author
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-25
Fix some gizmo behavior to make more consistent
Silc 'Tokage' Renew
2021-12-19
Fix variable name 'max_size' to 'min_size' in aabb
great90
2021-12-18
Fix font preview text color on light background
Haoyu Qiu
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-02
Expose max_axis_index and max_axis_index for Vector2(i)
Aaron Franke
2021-12-02
Merge pull request #55474 from akien-mga/copy-operators-no-reference
Rémi Verschelde
2021-12-02
Merge pull request #37626 from aaronfranke/rect2-warnings
Max Hilbrunner
2021-12-02
Merge pull request #47294 from sebastian-heinz/patch-1
Rémi Verschelde
2021-12-02
Merge pull request #38604 from Calinou/astar-rename-get-point-ids
Rémi Verschelde
2021-12-02
allow variant construction in expressions
sebastian-heinz
2021-12-01
Rename Vector parameters to be consistent
Raul Santos
2021-11-30
Warn when using an AABB or Rect2 with a negative size
Aaron Franke
2021-11-30
Rename `AStar.get_points()` to `AStar.get_point_ids()` for clarity
Hugo Locurcio
2021-11-30
Don't return reference on copy assignment operators
Rémi Verschelde
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-17
Merge pull request #55042 from nekomatata/fix-segment-intersection
Rémi Verschelde
2021-11-17
Expose `randfn` to global scope
Yuri Roubinsky
2021-11-16
Fix segment intersection in Geometry2D
PouleyKetchoupp
2021-11-16
Rename built-in `SGN()` macro to `SIGN()`
Hugo Locurcio
2021-11-15
Merge pull request #43072 from KoBeWi/point_to_angle
Rémi Verschelde
2021-11-11
Color: Bind `from_hsv` as static method
Rémi Verschelde
2021-11-09
Merge pull request #53819 from TokageItLab/re-implement-ping-pong
Rémi Verschelde
2021-11-09
Fix Vector2.angle_to_point() being reversed
Tomasz Chabora
2021-11-05
Rename AABB `get_area` to `get_volume`
Brian Semrau
2021-11-04
Fix Quaternion multiplication operator
Aaron Franke
2021-11-03
reimplement ping-pong
Silc 'Tokage' Renew
2021-10-28
clang-format: Enable `BreakBeforeTernaryOperators`
Rémi Verschelde
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-25
Refactored Node3D rotation modes
reduz
2021-10-25
Merge pull request #54050 from reduz/animation-compression
Rémi Verschelde
2021-10-21
Implement Animation Compression
reduz
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-10-15
Swap args of Plane(point, normal) constructor
mennomax
2021-10-11
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-09
implement ping-pong loop in animation
Tokage
2021-10-07
Replace references to VisualServer in code comments with RenderingServer
Hugo Locurcio
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-30
Merge pull request #52544 from JFonS/lod_fixes
Juan Linietsky
2021-09-29
Fix buffer overflow in 2D BVH
PouleyKetchoupp
2021-09-27
Auto LOD fixes and improvements
jfons
2021-09-24
Fix Face3::get_random_point_inside()
John Wigg
2021-09-24
Merge pull request #52430 from AnilBK/vector2-replacements
Rémi Verschelde
2021-09-23
Construct values only when necessary.
Anilforextra
2021-09-21
Merge pull request #52878 from AnilBK/add-get-center
Rémi Verschelde
2021-09-21
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-09-20
Merge pull request #52398 from deakcor/dev-transform
Rémi Verschelde
2021-09-19
Expose get_skew for transform2d and add new constructor
Vincent D
2021-09-17
Replace Vector3.to_diagonal_matrix with Basis.from_scale
Aaron Franke
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