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godot-fmod
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Godot with FMOD integration
RayHammer
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Author
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-22
Add support for Vector2i, Rect2i and Vector3i to Variant
Juan Linietsky
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-13
Remove more deprecated methods and code
Rémi Verschelde
2020-02-12
Remove deprecated decimals builtin
Rémi Verschelde
2020-02-11
Vulkan: Move thirdparty code out of drivers, style fixes
Rémi Verschelde
2020-02-11
Modified rendering to use cluster instead of foward
Juan Linietsky
2020-02-11
Fix code formatting issues and VS compilation
Rémi Verschelde
2020-02-11
Several fixes to GIProbes
Juan Linietsky
2020-02-11
Fix Vector3 ambiguities and out of bounds init.
bruvzg
2020-02-11
GIProbes working.
Juan Linietsky
2020-02-11
Reflection probes working
Juan Linietsky
2020-02-11
Rewrote large part of rendering, omni and spot shadows now work.
Juan Linietsky
2020-02-11
Yay very basic 3D (only white) finally shows.
Juan Linietsky
2020-02-08
Merge pull request #35682 from nathanwfranke/canvas-cull-control-fix
Rémi Verschelde
2020-02-07
Fix bug where Control at origin with 0 size not rendered
nathanwfranke
2020-02-05
Add do..while(0) wrappers to macros without one.
Marcel Admiraal
2020-01-24
Add explanations for errors related to Vector/Quat normalization
Hugo Locurcio
2020-01-22
Change CameraMatrix::get_viewport_size to get_viewport_half_extents
lawnjelly
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-29
Add ord() function to Expression class
Danil Alexeev
2019-12-13
Drop b2d_convexdecomp. no longer necessary.
Rémi Verschelde
2019-12-10
Merge pull request #34040 from qarmin/unused_variable_more_precise_numbers
Rémi Verschelde
2019-12-10
Removed unused variables, add some constants numbers
Rafał Mikrut
2019-12-03
Fix severe performance drop while deflating polylines
Andrii Doroshenko (Xrayez)
2019-11-20
Merge pull request #33583 from qarmin/fix_overflows_unitialized
Rémi Verschelde
2019-11-20
Fix some overflows and unitialized variables
Rafał Mikrut
2019-11-19
Fixed bug caused by a copy/paste error in Face3::get_closest_point_to
stoofin
2019-11-08
Emit an error rather than crash in A*
Shiqing
2019-11-07
Merge pull request #32477 from aaronfranke/equal-approx-separate
Rémi Verschelde
2019-11-07
Merge pull request #30556 from kawa-yoiko/astar-directed
Rémi Verschelde
2019-10-31
Fix "seperate" typos
Aaron Franke
2019-10-14
Expose is_equal_approx and restore == to be exact again
Aaron Franke
2019-10-14
Replace vector == and is_zero_approx(distance) with is_equal_approx
Aaron Franke
2019-10-14
Make is_equal_approx separate for structures
Aaron Franke
2019-10-08
[Mono] Change Plane intersect methods to return nullable Vector3
Aaron Franke
2019-10-08
Merge pull request #32478 from AlexHolly/fix-rect2-encloses
Rémi Verschelde
2019-10-08
Remove circular include between core/typedefs.h and core/error_macros.h
Marcel Admiraal
2019-10-07
Remove circular dependency between Vector3 and Basis.
Marcel Admiraal
2019-10-02
Make Rect2.encloses return true on same size
Alexander Holland
2019-09-28
Reduce memory usage for edges in A* and add tests
Shiqing
2019-09-27
Merge pull request #32249 from hbina/a_star_ignore_disabled
Rémi Verschelde
2019-09-27
Add option to consider disable points
Hanif Bin Ariffin
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-24
Fix copyright headers and style issues
Rémi Verschelde
2019-09-23
Merge pull request #32275 from godotengine/skin_support
Rémi Verschelde
2019-09-22
Changed some code found by Clang Tidy and Coverity
qarmin
2019-09-20
GLTF2 Import Fixes - Skin(s) to Skeleton - Skin Support
Marios Staikopoulos
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