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godot-fmod
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Godot with FMOD integration
RayHammer
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Author
2022-07-04
Expression built-in functions can also be considered as identifiers in subscr...
cdemirer
2022-06-28
Merge pull request #62468 from V-Sekai/core-const-expressions
Rémi Verschelde
2022-06-27
Merge pull request #62458 from Geometror/interpolation-function-cleanup
Rémi Verschelde
2022-06-27
Add a const call mode to Object, Variant and Script.
K. S. Ernest (iFire) Lee
2022-06-27
Refactor bezier interpolation functions
Hendrik Brucker
2022-06-27
Fix VECTOR/LOCAL transitions in Node3D
reduz
2022-06-22
Add surface indices to TriangleMesh
reduz
2022-06-20
Clean up Hash Functions
reduz
2022-06-17
Ensure AudioFrame variables l and r are always initialised
Marcel Admiraal
2022-06-16
Remove redundand header from `a_star.h`
Yuri Rubinsky
2022-06-16
Make AStar to use 64-bit logic
Yuri Rubinsky
2022-06-16
Merge pull request #58669 from theraot/ASar2Dbidirectional
Rémi Verschelde
2022-06-08
Fix `wrapf` to correct wrap values with 0.1 stepping
Yuri Rubinsky
2022-06-08
i18n: Misc fixes translation strings
Rémi Verschelde
2022-06-07
Merge pull request #61319 from JFonS/taa_wip
Rémi Verschelde
2022-06-07
Allow picking similar colours using OKHSL.
K. S. Ernest (iFire) Lee
2022-06-07
Initial TAA implementation
jfons
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-11
Implement exponential operator (**) to GDScript/Expressions
Yuri Roubinsky
2022-05-10
Fix warnings found by Emscripten 3.1.10
Rémi Verschelde
2022-05-06
Allow AStar2D/AStar3D zero point weight
smix8
2022-05-05
Core: Rename math 'phi' arguments to 'angle'
Rémi Verschelde
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-04-29
Rename Basis "elements" to "rows"
Aaron Franke
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-04-13
Color: Rename `to_srgb`/`to_linear` to include base color space
Rémi Verschelde
2022-04-13
Rearrange TriangleMesh stack level incrementation to fix MSVC compiler optimi...
SaracenOne
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-05
Fix DynamicBVH crash after #59867
Rémi Verschelde
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-23
Add protective checks for invalid handle use in BVH
lawnjelly
2022-03-20
Rename `AStar` to `AStar3D`
Yuri Roubinsky
2022-03-17
Merge pull request #59229 from taigi100/Bugfix-#59215-Standard-color-name-ret...
Rémi Verschelde
2022-03-17
Update color constants to use HEX codes
taigi100
2022-03-16
Fix blend animation to solve TRS track bug & blend order inconsistency
Silc 'Tokage' Renew
2022-03-09
Remove VARIANT_ARG* macros
reduz
2022-03-07
VariantUtility: Unexpose `Math::range_step_decimals`
Rémi Verschelde
2022-03-07
Protection for array operator for Vector2 / 3 in DEV builds
lawnjelly
2022-03-04
Merge pull request #57630 from lawnjelly/bvh4_templated_checks
Rémi Verschelde
2022-03-01
Added missing p_bidirectional to AStar2D methods
Theraot
2022-03-01
Merge pull request #58488 from lawnjelly/float_literals_casts
Rémi Verschelde
2022-02-26
Use is_zero_approx and fix spelling in CameraMatrix invert
Aaron Franke
2022-02-24
Float literals - fix main primitives to use real_t casting
lawnjelly
2022-02-19
Core: Use forward declares for Vector3/Vector3i
Rémi Verschelde
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
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