Age | Commit message (Expand) | Author |
---|---|---|
2017-01-16 | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-10 | Merge pull request #7426 from m4nu3lf/bugfix/physics | Juan Linietsky |
2017-01-09 | Fixed inertia tensor computation and center of mass | m4nu3lf |
2017-01-03 | Use right handed coordinate system for rotation matrices and quaternions. Als... | Ferenc Arn |
2017-01-01 | Welcome in 2017, dear changelog reader! | RĂ©mi Verschelde |
2016-10-03 | Vector3: added angle_to(Vector3 other) | J08nY |
2016-10-03 | Vector3: format properly, fix indents | J08nY |
2016-06-19 | Remove USE_QUAD_VECTORS unused check | J08nY |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-07-15 | added floor() and ceil() to Vector3 | MrGreenTea |
2015-04-18 | -try to avoid errors when path using ".." is present in script include, fixes... | Juan Linietsky |
2014-09-02 | 3D Physics and Other Stuff | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |