Age | Commit message (Expand) | Author |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Rename Math::stepify to snapped | Marcel Admiraal |
2020-12-09 | Cleanup unused engine code | Tomasz Chabora |
2020-12-07 | Improve argument names for core types | Aaron Franke |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-02-11 | Fix Vector3 ambiguities and out of bounds init. | bruvzg |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-10-14 | Make is_equal_approx separate for structures | Aaron Franke |
2019-10-07 | Remove circular dependency between Vector3 and Basis. | Marcel Admiraal |
2019-05-28 | Added move_toward functions for float, Vector2 and Vector3 | Giacom |
2019-02-09 | [Core] Rename Matrix3 file to Basis | Aaron Franke |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-07-03 | Fixed syntax inconsistency in Vector3.snap and Vector3.snapped | TwistedTwigleg |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-14 | Revert "Make nan==nan true for GDScript" | Juan Linietsky |
2017-02-14 | Make nan==nan true for GDScript | Hein-Pieter van Braam |
2017-01-16 | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-10-03 | Vector3: format properly, fix indents | J08nY |
2016-09-06 | Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399 | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-04-18 | -try to avoid errors when path using ".." is present in script include, fixes... | Juan Linietsky |
2015-04-18 | -fix vector rotation, fixes #1705 | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |