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path: root/core/math/transform_2d.h
AgeCommit message (Expand)Author
2021-06-15Allow multiplying Transforms and Basis by numbersAaron Franke
2021-06-05New and improved IK system for Skeleton2DTwistedTwigleg
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-09Refactored variant constructor logicreduz
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-01Implement Skew in Node2DJuan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-14Make is_equal_approx separate for structuresAaron Franke
2019-08-29Add transform methods for PoolVector*ArrayAndrii Doroshenko (Xrayez)
2019-04-19Added ability for multiple images to be imported as an atlasJuan Linietsky
2019-02-12[Core] Transform2D add set_scale and fix set_rotationAaron Franke
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-10[Core] Move Rect2 and Transform2D to their own filesAaron Franke