index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
core
/
math
/
transform.cpp
Age
Commit message (
Expand
)
Author
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-09
Variant: Sync docs with new constructors, fixups after #43403
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-29
[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-10-14
Make is_equal_approx separate for structures
Aaron Franke
2019-08-09
Add Basis constants and format Transform constants
Aaron Franke
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-26
Merge pull request #18955 from tagcup/fix_set_scale
Rémi Verschelde
2018-05-27
Fixed Basis -> Quat conversions, added a few safety checks.
tagcup
2018-05-17
Removed incorrect Basis::set_scale().
tagcup
2018-04-14
Avoid converting Quat to Euler angles when not necessary.
tagcup
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-09-04
-Changed KinematicBody API yet again to make it friendlier
Juan Linietsky
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-08
Moved member variables from constructor to initialization list
Wilson E. Alvarez
2017-05-31
Fix PathFollow rotations.
Ferenc Arn
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-11
Type renames:
Juan Linietsky
2017-01-08
Fix the order in which additional transformations are applied in Matrix3 and ...
Ferenc Arn
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky