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path: root/core/math/transform.cpp
AgeCommit message (Expand)Author
2018-05-27Fixed Basis -> Quat conversions, added a few safety checks.tagcup
2018-04-14Avoid converting Quat to Euler angles when not necessary.tagcup
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-09-04-Changed KinematicBody API yet again to make it friendlierJuan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-08Moved member variables from constructor to initialization listWilson E. Alvarez
2017-05-31Fix PathFollow rotations.Ferenc Arn
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-08Fix the order in which additional transformations are applied in Matrix3 and ...Ferenc Arn
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky