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path: root/core/math/rect2.h
AgeCommit message (Collapse)Author
2019-10-14Make is_equal_approx separate for structuresAaron Franke
This commit adds exposed behavior for C#
2019-10-02Make Rect2.encloses return true on same sizeAlexander Holland
2019-05-01Merge pull request #27676 from qarmin/small_fixes_2Rémi Verschelde
Small fixes to static analyzer bugs
2019-04-04Small fixes to static analyzer bugsqarmin
2019-03-21Add missing methods to Rect2ilupoDharkael
Replace inline with _FORCE_INLINE_ in short methods. Remove unused and redundant method no_area() as we already have has_no_area(). Add grow_individual() grow_margin() and expand() to Rect2i.
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
2018-08-11[Core] Move Vector2i and Rect2i out of math_2d.hAaron Franke
2018-08-10[Core] Move Rect2 and Transform2D to their own filesAaron Franke
Math2D includes Transform2D, which includes Rect2, which includes Vector2.