Age | Commit message (Expand) | Author |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortIfStatementsOnASingleLine | Rémi Verschelde |
2020-01-24 | Add explanations for errors related to Vector/Quat normalization | Hugo Locurcio |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-10-14 | Make is_equal_approx separate for structures | Aaron Franke |
2019-02-25 | Several fixes to make GLES2 on HTML5 work much better. | Juan Linietsky |
2019-02-09 | [Core] Rename Matrix3 file to Basis | Aaron Franke |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-10-06 | Remove redundant "== false" code | Aaron Franke |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-24 | mono: Quat - add some missing constructors and methods | Kelly Thomas |
2018-05-27 | Fixed Basis -> Quat conversions, added a few safety checks. | tagcup |
2018-05-12 | Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation. | tagcup |
2018-04-09 | Resolves Inccorect Quaternion Conversion | Crazy-P |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-09 | Use YXZ convention for Euler angles. | Ferenc Arn |
2017-04-24 | Merge pull request #8277 from tagcup/math_checks | Rémi Verschelde |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-06 | Added various functions basic math classes. Also enabled math checks only for... | Ferenc Arn |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-14 | Revert "Make nan==nan true for GDScript" | Juan Linietsky |
2017-02-14 | Make nan==nan true for GDScript | Hein-Pieter van Braam |
2017-01-16 | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-03 | Use right handed coordinate system for rotation matrices and quaternions. Als... | Ferenc Arn |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-07-28 | Fix regression with str() improvements for math types | Ignacio Etcheverry |
2016-07-27 | Prettier str() for some math types | Ignacio Etcheverry |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |