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godot-fmod
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Godot with FMOD integration
RayHammer
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plane.cpp
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Author
2022-10-08
Add `is_finite` method for checking built-in types
Haoyu Qiu
2022-10-05
Enhancements to includes in core data structures
Aaron Franke
2022-02-24
Float literals - fix main primitives to use real_t casting
lawnjelly
2022-02-10
Float literals - fix main primitives to use .f
lawnjelly
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-06-11
Reformat structure string operators
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-14
Refactored binding system for core types
reduz
2020-07-21
Update core documentation to match recent C# changes
Aaron Franke
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
New lightmapper
Juan Linietsky
2020-05-10
Revert "Renamed plane's d to distance"
Rémi Verschelde
2020-05-10
Renamed plane's d to distance
Marcus Elg
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-07
Merge pull request #32477 from aaronfranke/equal-approx-separate
Rémi Verschelde
2019-10-14
Replace vector == and is_zero_approx(distance) with is_equal_approx
Aaron Franke
2019-10-14
Make is_equal_approx separate for structures
Aaron Franke
2019-10-08
[Mono] Change Plane intersect methods to return nullable Vector3
Aaron Franke
2019-04-25
[Core] Approximate equality
Aaron Franke
2019-01-13
Revert "fixed invalid implementation of Plane::intersects_segment and Plane::...
Rémi Verschelde
2019-01-12
fixed invalid implementations of Plane::intersects_segment and Plane::interse...
Evgeny Savelyev
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-14
Use const reference where favorable
Wilson E. Alvarez
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-14
Revert "Make nan==nan true for GDScript"
Juan Linietsky
2017-02-14
Make nan==nan true for GDScript
Hein-Pieter van Braam
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky