Age | Commit message (Expand) | Author |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-07-26 | Merge pull request #18955 from tagcup/fix_set_scale | Rémi Verschelde |
2018-06-25 | Merge pull request #19193 from tagcup/quat_norm | Juan Linietsky |
2018-05-31 | Style: Apply clang-format (5.0) to some missed files | Rémi Verschelde |
2018-05-27 | Fixed Basis -> Quat conversions, added a few safety checks. | tagcup |
2018-05-17 | Removed incorrect Basis::set_scale(). | tagcup |
2018-05-12 | Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation. | tagcup |
2018-04-14 | Avoid converting Quat to Euler angles when not necessary. | tagcup |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-02 | Merge pull request #15083 from tagcup/spatial_rot_fix | Juan Linietsky |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-27 | Restore the behavior of Spatial rotations recently changed in c1153f5. | tagcup |
2017-12-26 | Change the rotate function of Spatial to be local, makes more sense. Closes #... | Juan Linietsky |
2017-10-31 | Merge pull request #11249 from m4nu3lf/bugfix/get_euler | Rémi Verschelde |
2017-10-11 | Added Basis::get_quat() and set_quat(). | Ferenc Arn |
2017-09-22 | Fix Basis::get_euler_xyz() | m4nu3lf |
2017-09-04 | -Changed KinematicBody API yet again to make it friendlier | Juan Linietsky |
2017-08-30 | Add a new decomposition to Basis. | Ferenc Arn |
2017-08-29 | Remove Basis::set_scale and Basis::set_rotation_* functions. | Ferenc Arn |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-18 | Fix incorrect workaround for pure Y (X) rotations in XYZ (YXZ) convention. | Ferenc Arn |
2017-08-09 | Use YXZ convention for Euler angles. | Ferenc Arn |
2017-08-07 | Display the Y angle properly when rotating from gizmo, partially helps #1479 | Juan Linietsky |
2017-07-04 | Implemented environment arrays for skybox reflection and roughness, quality i... | Juan Linietsky |
2017-04-24 | Merge pull request #8277 from tagcup/math_checks | Rémi Verschelde |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-06 | Added various functions basic math classes. Also enabled math checks only for... | Ferenc Arn |
2017-03-24 | Merge pull request #8122 from tagcup/axis_check_normalization | Rémi Verschelde |
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde |
2017-03-23 | Explicitly documented that Transform.basis is not necessarily an orthogonal m... | Ferenc Arn |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-16 | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-10 | Merge pull request #7426 from m4nu3lf/bugfix/physics | Juan Linietsky |
2017-01-09 | Fixed inertia tensor computation and center of mass | m4nu3lf |
2017-01-08 | Fix the order in which additional transformations are applied in Matrix3 and ... | Ferenc Arn |
2017-01-03 | Use right handed coordinate system for rotation matrices and quaternions. Als... | Ferenc Arn |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |