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path: root/core/math/matrix3.cpp
AgeCommit message (Expand)Author
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-06Remove redundant "== false" codeAaron Franke
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-26Merge pull request #18955 from tagcup/fix_set_scaleRémi Verschelde
2018-06-25Merge pull request #19193 from tagcup/quat_normJuan Linietsky
2018-05-31Style: Apply clang-format (5.0) to some missed filesRémi Verschelde
2018-05-27Fixed Basis -> Quat conversions, added a few safety checks.tagcup
2018-05-17Removed incorrect Basis::set_scale().tagcup
2018-05-12Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.tagcup
2018-04-14Avoid converting Quat to Euler angles when not necessary.tagcup
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-02Merge pull request #15083 from tagcup/spatial_rot_fixJuan Linietsky
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-27Restore the behavior of Spatial rotations recently changed in c1153f5.tagcup
2017-12-26Change the rotate function of Spatial to be local, makes more sense. Closes #...Juan Linietsky
2017-10-31Merge pull request #11249 from m4nu3lf/bugfix/get_eulerRémi Verschelde
2017-10-11Added Basis::get_quat() and set_quat().Ferenc Arn
2017-09-22Fix Basis::get_euler_xyz()m4nu3lf
2017-09-04-Changed KinematicBody API yet again to make it friendlierJuan Linietsky
2017-08-30Add a new decomposition to Basis.Ferenc Arn
2017-08-29Remove Basis::set_scale and Basis::set_rotation_* functions.Ferenc Arn
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-18Fix incorrect workaround for pure Y (X) rotations in XYZ (YXZ) convention.Ferenc Arn
2017-08-09Use YXZ convention for Euler angles.Ferenc Arn
2017-08-07Display the Y angle properly when rotating from gizmo, partially helps #1479Juan Linietsky
2017-07-04Implemented environment arrays for skybox reflection and roughness, quality i...Juan Linietsky
2017-04-24Merge pull request #8277 from tagcup/math_checksRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06Added various functions basic math classes. Also enabled math checks only for...Ferenc Arn
2017-03-24Merge pull request #8122 from tagcup/axis_check_normalizationRémi Verschelde
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-23Explicitly documented that Transform.basis is not necessarily an orthogonal m...Ferenc Arn
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-16Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn
2017-01-11Type renames:Juan Linietsky
2017-01-10Merge pull request #7426 from m4nu3lf/bugfix/physicsJuan Linietsky
2017-01-09Fixed inertia tensor computation and center of massm4nu3lf
2017-01-08Fix the order in which additional transformations are applied in Matrix3 and ...Ferenc Arn
2017-01-03Use right handed coordinate system for rotation matrices and quaternions. Als...Ferenc Arn
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky