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Godot with FMOD integration
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math_funcs.h
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Author
2023-02-11
Math: Prevent division by zero in posmod
Rémi Verschelde
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-01
Optimize `wrapf` function a bit
Yuri Rubinsky
2022-11-24
Refactor Curve3D::_bake() method
Yaohua Xiong
2022-10-08
Add `is_finite` method for checking built-in types
Haoyu Qiu
2022-09-19
Spacing changes in math_funcs.h
Aaron Franke
2022-09-06
Rename `range_lerp` to `remap`
Micky
2022-08-27
Add linear/cubic angle interpolation to Animation interpolation type
Silc Renew
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-19
Make `cubic_interpolate()` consider key time in animation
Silc Renew
2022-06-27
Refactor bezier interpolation functions
Hendrik Brucker
2022-06-08
Fix `wrapf` to correct wrap values with 0.1 stepping
Yuri Rubinsky
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-03-07
VariantUtility: Unexpose `Math::range_step_decimals`
Rémi Verschelde
2022-02-24
Float literals - fix main primitives to use real_t casting
lawnjelly
2022-02-12
Implement cubic_interpolate() as MathFunc for refactoring
Silc 'Tokage' Renew
2022-02-10
Float literals - fix main primitives to use .f
lawnjelly
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-17
Expose `randfn` to global scope
Yuri Roubinsky
2021-11-16
Rename built-in `SGN()` macro to `SIGN()`
Hugo Locurcio
2021-11-03
reimplement ping-pong
Silc 'Tokage' Renew
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-11
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-09
implement ping-pong loop in animation
Tokage
2021-07-30
Remove obsolete "dectime" method
Aaron Franke
2021-05-21
Merge pull request #48903 from Calinou/math-funcs-remove-old-msvc-ifdef
Rémi Verschelde
2021-05-20
Remove `#ifdef` catering to MSVC 2012 and earlier in `math_funcs.h`
Hugo Locurcio
2021-05-20
Merge pull request #48887 from aaronfranke/round
Rémi Verschelde
2021-05-20
Use global scope round method for rounding
Aaron Franke
2021-05-20
Make is_equal_approx have explicit float and double versions
Aaron Franke
2021-05-04
Re-bind posmod, use int64_t instead of int
Rémi Verschelde
2021-04-23
Implement occlusion culling
jfons
2021-01-09
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename Math::stepify to snapped
Marcel Admiraal
2020-12-24
Cull fixes and optimizations
reduz
2020-11-06
Exposed randi_range to global funcs + renamed rand_range to randf_range
Yuri Roubinsky
2020-09-23
Remove redundant is_equal_approx_ratio method
Aaron Franke
2020-09-18
Linux/BSD: Fix support for NetBSD
Rémi Verschelde
2020-07-25
GDScript: Clarified/fixed inaccuracies in the built-in function docs.
Meriipu
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-10-31
Fix "seperate" typos
Aaron Franke
2019-09-01
Check for exact equality before approximate equality
Aaron Franke
2019-08-04
[Core] [Mono] Optimize Wrap functions
Aaron Franke
2019-07-23
Inspector: Make default float step configurable
Rémi Verschelde
2019-07-20
Added lerp_angles built-in function
Chaosus
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