Age | Commit message (Expand) | Author |
2021-07-30 | Remove obsolete "dectime" method | Aaron Franke |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Rename Math::stepify to snapped | Marcel Admiraal |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-11-06 | Exposed randi_range to global funcs + renamed rand_range to randf_range | Yuri Roubinsky |
2020-11-05 | Remove unused `PHI` define in math funcs | Andrii Doroshenko (Xrayez) |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-10-08 | Remove circular include between core/typedefs.h and core/error_macros.h | Marcel Admiraal |
2019-07-23 | Inspector: Make default float step configurable | Rémi Verschelde |
2019-07-01 | Remove unnecessary code and add some error explanations | qarmin |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-13 | Implement random number generator | Chaosus |
2018-09-19 | Fix: Strip integer part in "decimals" | Aaron Franke |
2018-03-06 | Update wrap functions | Chaosus |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-10-13 | Added new wrap functions | Chaosus |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-04-17 | Fix PRNG randomization. | Ferenc Arn |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-20 | Merge pull request #7528 from tagcup/real_t_float_fixes | Juan Linietsky |
2017-01-18 | Some changes in the header so Godot3 compiles again on Windows. | BastiaanOlij |
2017-01-16 | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn |
2017-01-15 | Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant wit... | Ferenc Arn |
2017-01-12 | made math functions inlnie | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-10-10 | xorshift32 PRNG for Math::rand_from_seed() | yg2f |
2016-07-26 | Changed the way the step decimals are computed to a safer way, fixes many iss... | Juan Linietsky |
2016-05-01 | math: Fix rounding error for 0 in Math::round (#4495) | Rémi Verschelde |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-03 | Fixed the decimals function, it can't be perfect but it should be good enough... | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-05-06 | optional formal changes | ehriche |
2015-05-01 | -Fixes from source code analyzizer, closes #1768 | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-10-27 | - Fix issue #802: randomize() now generate non-zero seed during the first hou... | Guy Rabiller |
2014-03-13 | -fix bug in cache for atlas import/export | Juan Linietsky |
2014-02-15 | -fixed bug in Button now exporting font property | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |