Age | Commit message (Expand) | Author |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-03 | Made slide and reflect active verbs acting on itself in Vector2 and Vector3. | Ferenc Arn |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-14 | Revert "Make nan==nan true for GDScript" | Juan Linietsky |
2017-02-14 | Make nan==nan true for GDScript | Hein-Pieter van Braam |
2017-01-13 | Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method na... | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-10 | Various corrections in 2D math. | Ferenc Arn |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-09-19 | Fix for #6158. Converting Vector2 to Size2 for scaling functions. | anneomcl |
2016-08-24 | Matrix32: Add constructor that takes six real_t params | Ignacio Etcheverry |
2016-07-28 | Fix regression with str() improvements for math types | Ignacio Etcheverry |
2016-07-27 | Prettier str() for some math types | Ignacio Etcheverry |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-11-19 | -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 | Juan Linietsky |
2015-06-06 | new file dialog! | Juan Linietsky |
2015-04-24 | Corrected rectangle intersection, fixes #1731 | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-02-18 | support for light and normal mapping in 2D | Juan Linietsky |
2014-08-01 | Small Issues & Maintenance | Juan Linietsky |
2014-07-06 | 2D Animation Improvements | Juan Linietsky |
2014-04-17 | text cursor in text editor & const in Rect2i | jonyrock |
2014-02-19 | -improved physics ccd | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |