Age | Commit message (Expand) | Author |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly |
2017-04-24 | Merge pull request #8277 from tagcup/math_checks | Rémi Verschelde |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-06 | Added various functions basic math classes. Also enabled math checks only for... | Ferenc Arn |
2017-04-03 | Made slide and reflect active verbs acting on itself in Vector2 and Vector3. | Ferenc Arn |
2017-03-29 | Fix polar decomposition in 2D. | Ferenc Arn |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-14 | Revert "Make nan==nan true for GDScript" | Juan Linietsky |
2017-02-14 | Make nan==nan true for GDScript | Hein-Pieter van Braam |
2017-01-16 | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-10 | Various corrections in 2D math. | Ferenc Arn |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-10-08 | Added simple check to viewport, if matrix32 is invesile (https://github.com/g... | Mateusz Adamczyk |
2016-09-19 | Fix for #6158. Converting Vector2 to Size2 for scaling functions. | anneomcl |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-29 | removed wron return types, fixes #2483 | reduz |
2015-11-19 | -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 | Juan Linietsky |
2015-06-11 | Changed floats to 'real_t'. | James McLean |
2015-06-11 | Changed 'scale' to 'scale_basis' in 'interpolate_with'. | James McLean |
2015-06-11 | Implemented interpolation for affine transformations (Matrix32::interpolate_w... | James McLean |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-04-13 | -Changed the cubic interpolator, improves situation with PathFollow in #1659 | Juan Linietsky |
2014-08-01 | Small Issues & Maintenance | Juan Linietsky |
2014-07-06 | 2D Animation Improvements | Juan Linietsky |
2014-02-19 | -improved physics ccd | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |