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path: root/core/math/geometry_3d.cpp
AgeCommit message (Expand)Author
2022-05-16Replace most uses of Map by HashMapreduz
2022-04-20Fix more issues found by cppcheck.bruvzg
2022-02-24Float literals - fix main primitives to use real_t castinglawnjelly
2022-02-10Float literals - fix main primitives to use .flawnjelly
2022-01-20Rename or refactor macros to avoid leading underscoresOmar Polo
2022-01-12Use List Initializations for Vectors.Anilforextra
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-10-15Swap args of Plane(point, normal) constructormennomax
2021-02-22Fix unchecked array access in build_*_planesDelf Neumärker
2021-02-01Merge pull request #37547 from aaronfranke/tauRémi Verschelde
2021-01-12Update PolyPartition / Triangulator libraryAaron Franke
2021-01-09Use Math_TAU and deg2rad/rad2deg in more places and optimize codeAaron Franke
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-07-21Update core documentation to match recent C# changesAaron Franke
2020-06-26Addition of SDFGI for open world global illuminationJuan Linietsky
2020-06-25Style: Fix copyright headersRémi Verschelde
2020-05-27Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)