Age | Commit message (Expand) | Author |
2019-04-25 | Use approximate equallity methods in many places | Aaron Franke |
2019-03-06 | Fixes Geometry.segment_intersects_circle working only one way. | Christoph Schroeder |
2019-03-04 | TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix ... | Mariano Suligoy |
2019-02-12 | Core: Ensure classes match their header filename | Rémi Verschelde |
2019-01-08 | Removed splits in Polygon editor, replace by internal vertices and polygon su... | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-14 | Ensure that array passed to physics is always counter clockwise, fixes #15361. | Juan Linietsky |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-11 | [Core] Completely kill math_2d.h, change includes | Aaron Franke |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-05-07 | Merge pull request #15943 from poke1024/geometry-line-line | Juan Linietsky |
2018-02-08 | Fix is_point_in_triangle | Chaosus |
2018-01-21 | Add Geometry::line_intersects_line_2d() | Bernhard Liebl |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-03 | Merge pull request #15093 from poke1024/canvas-editor-select | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-27 | More exact picking for canvas editor | Bernhard Liebl |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-04-08 | Particle system is complete. Rejoice! | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-15 | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky |
2017-01-16 | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-14 | implement point cloud function using convex hull for ConvexPolygonShape2D, fi... | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-02-16 | Changed code to remove gcc -Wparentheses warnings. | ElectricSolstice |
2015-02-14 | New Navigation & Pathfinding support for 2D | Juan Linietsky |
2014-10-07 | Build System Changes | Juan Linietsky |
2014-10-03 | Huge Amount of BugFix | Juan Linietsky |
2014-05-14 | A bit of everything: | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |