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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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math
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geometry.h
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Author
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-15
Many fixes to make exported scenes work better, still buggy.
Juan Linietsky
2017-01-16
Overloaded basic math funcs (double and float variants). Use real_t rather th...
Ferenc Arn
2017-01-16
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-14
implement point cloud function using convex hull for ConvexPolygonShape2D, fi...
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-02-16
Changed code to remove gcc -Wparentheses warnings.
ElectricSolstice
2015-02-14
New Navigation & Pathfinding support for 2D
Juan Linietsky
2014-10-07
Build System Changes
Juan Linietsky
2014-10-03
Huge Amount of BugFix
Juan Linietsky
2014-05-14
A bit of everything:
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky