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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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core
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math
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face3.cpp
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Author
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-19
Fixed bug caused by a copy/paste error in Face3::get_closest_point_to
stoofin
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-10-04
Fix more "may be used initialized" warnings from GCC 7
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
Style: Apply clang-format again on all files
Rémi Verschelde
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-09-02
Fix use of unitialized variables
Hein-Pieter van Braam
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-07-08
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-06-09
renamed all Rect3.pos to Rect3.position
alexholly
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-16
Overloaded basic math funcs (double and float variants). Use real_t rather th...
Ferenc Arn
2017-01-11
Type renames:
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-06-11
Light Baker!
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky