Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-20 | Added lerp_angles built-in function | Chaosus | |
Co-authored-by: Xrayez <https://github.com/Xrayez> Co-authored-by: DleanJeans <https://github.com/DleanJeans> | |||
2019-07-18 | Add integer posmod and rename default arg names | Aaron Franke | |
"posmod" is the integer version of "fposmod". We do not need a "mod" because of the % operator. I changed the default arg names from "x" and "y" to "a" and "b" because they are not coordinates. I also changed pow's arg names to "base" and "exp". Also, I reorganized the code in the VS built-in funcs switch statement. | |||
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight | |
2019-05-28 | Added move_toward functions for float, Vector2 and Vector3 | Giacom | |
2019-04-30 | Make "decimal" functions more consistent | Aaron Franke | |
In GDScript, rename "decimals" to "step_decimals". In C#, add "StepDecimals", but keep the old functionality in a method called "DecimalCount". | |||
2019-04-07 | Added smoothstep built-in function | Chaosus | |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-12-11 | Moved member variables to initializer list | Wilson E. Alvarez | |
2018-08-29 | Add missing copyright headers | Rémi Verschelde | |
2018-08-08 | Ability to pass custom variables to expression. | Juan Linietsky | |
2018-08-08 | -Add Expression class, used to evaluate expressions | Juan Linietsky | |
-Added expression evaluation to EditorSpinSlider, fixes #20813, fixes #18932 |