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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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expression.cpp
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Author
2019-07-20
Merge pull request #30576 from qarmin/lgtm_coverage
Rémi Verschelde
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-07-18
Add integer posmod and rename default arg names
Aaron Franke
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-05-28
Added move_toward functions for float, Vector2 and Vector3
Giacom
2019-04-30
Make "decimal" functions more consistent
Aaron Franke
2019-04-09
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-04-08
Merge pull request #27231 from Chaosus/smoothstep
Rémi Verschelde
2019-04-07
Added smoothstep built-in function
Chaosus
2019-04-01
Add object encoding param to serialization methods
Fabio Alessandrelli
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-11
Moved member variables to initializer list
Wilson E. Alvarez
2018-10-28
Error running Expression.execute after parse error
santouits
2018-10-01
Add support for '.[0-9]' numbers in Expression
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-29
Add missing copyright headers
Rémi Verschelde
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-23
Fixed bugs in expression class
Daniel Eliasinski
2018-08-09
Fix clang compile error
Marcelo Fernandez
2018-08-08
Ability to pass custom variables to expression.
Juan Linietsky
2018-08-08
-Add Expression class, used to evaluate expressions
Juan Linietsky