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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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expression.cpp
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Author
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-07-21
Use the standard C `INFINITY` and `NAN` constants directly
Hugo Locurcio
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-09
Static analyzer fixes:
bruvzg
2020-11-11
Refactor variant built-in methods yet again.
reduz
2020-11-10
Create Variant built-in functions.
reduz
2020-11-09
Refactored variant constructor logic
reduz
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
Refactored variant setters/getters
reduz
2020-11-06
Exposed randi_range to global funcs + renamed rand_range to randf_range
Yuri Roubinsky
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-07-27
Make all String float conversion methods be 64-bit
Aaron Franke
2020-07-01
Merge pull request #38713 from aaronfranke/string-64bit
Rémi Verschelde
2020-06-03
Remove 32-bit String to_int method
Aaron Franke
2020-06-02
Fix for Expression class: inner string can be single quoted
ntfs.hard
2020-05-19
Style: Remove unnecessary semicolons from `core`
Rémi Verschelde
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-04-01
Fix out of bound array access caused by unassigned variable
Rafał Mikrut
2020-03-11
Fix various typos
luz.paz
2020-02-25
Merge pull request #36515 from reduz/packed-array-64-bits
Rémi Verschelde
2020-02-25
Expression: Fix parsing integers as 32-bit
Rémi Verschelde
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-13
Remove more deprecated methods and code
Rémi Verschelde
2020-02-12
Remove deprecated decimals builtin
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-29
Add ord() function to Expression class
Danil Alexeev
2019-08-17
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-07-20
Merge pull request #30693 from Chaosus/lerp_angle
Rémi Verschelde
2019-07-20
Merge pull request #30576 from qarmin/lgtm_coverage
Rémi Verschelde
2019-07-20
Added lerp_angles built-in function
Chaosus
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-07-18
Add integer posmod and rename default arg names
Aaron Franke
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-05-28
Added move_toward functions for float, Vector2 and Vector3
Giacom
2019-04-30
Make "decimal" functions more consistent
Aaron Franke
2019-04-09
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-04-08
Merge pull request #27231 from Chaosus/smoothstep
Rémi Verschelde
2019-04-07
Added smoothstep built-in function
Chaosus
2019-04-01
Add object encoding param to serialization methods
Fabio Alessandrelli
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-11
Moved member variables to initializer list
Wilson E. Alvarez
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