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path: root/core/math/basis.h
AgeCommit message (Collapse)Author
2020-02-11Modified rendering to use cluster instead of fowardJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
2019-10-14Make is_equal_approx separate for structuresAaron Franke
This commit adds exposed behavior for C#
2019-10-07Remove circular dependency between Vector3 and Basis.Marcel Admiraal
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-07-10Use reference to constant in functionsqarmin
2019-04-09Style: Apply new changes from clang-format 8.0Rémi Verschelde
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0, so contributors can keep using those versions for now (they will not undo those changes).
2019-04-01Some improvements to is_equal_approx, restored Quat operator.Juan Linietsky
2019-02-09[Core] Rename Matrix3 file to BasisAaron Franke
The code already referred to "Basis", it's just the file name that was different for some reason.