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path: root/core/math/audio_frame.h
AgeCommit message (Expand)Author
2022-06-17Ensure AudioFrame variables l and r are always initialisedMarcel Admiraal
2022-02-06Fix integer vector mul/div operators and bindings.reduz
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-30Don't return reference on copy assignment operatorsRémi Verschelde
2021-02-02Make audio bus channels' peak volume consistentPedro J. Estébanez
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-09-04Ensure assignment operators return by reference to avoid unnecessary copies.Marcel Admiraal
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-29[Core] Rename linear_interpolate to lerpAaron Franke
2020-03-25Style: Harmonize header guards to style guide [Core]Rémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-04-10Added generator audio stream, and spectrum analyzer audio effectJuan Linietsky
2019-03-02Fix new GCC 9 warnings: -Wdeprecated-copy.marxin
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-07-15Lots of work on Audio & Physics engine:Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-01-21WIP new AudioServer, with buses, effects, etc.Juan Linietsky
2017-01-15Oops! Audio engine has vanished :DJuan Linietsky