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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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core
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math
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aabb.h
Age
Commit message (
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Author
2020-05-19
Style: Remove unnecessary semicolons from `core`
Rémi Verschelde
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-04-29
Fixed false positives in the culling system.
Kiri Jolly
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-10-14
Make is_equal_approx separate for structures
Aaron Franke
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-06-13
Polished 3D selection
JFonS
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-01-16
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-11
Type renames:
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-02-17
Correct octree's AABB intersect test, fixes #3576 and #3253
sheepandshepherd
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-24
Corrected rectangle intersection, fixes #1731
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-06-11
Light Baker!
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky